
This is, in my view, the hardest thing about the game. Since every region is connected to several others, there is more than one way to go, and there are some really wrong ways. You need to get to particular regions to progress the story. The game world consists of large regions connected by gates. It’s not really spoiler-free, but it’s all stuff you could (but probably won’t) figure out in the first region. If you have no idea what to do or can barely move without getting killed, check out the Spoiler-Free Primer. Experiment to learn what it takes for enemies to see or hear you.

If you can decode what he’s saying, you might not need any help. There’s a yellow character who pops up to guide you. If you haven’t played yet, try it before reading on. This guide is meant to help you get unstuck without spoiling more than necessary. Some things that turned players and reviewers off were fixed in patches, but the core opaqueness remains because it is by design. Rain World is a masterpiece - equal parts metroidvania, movement puzzler, immersive rat in Manhattan sim - but its strangeness makes it hard to appreciate. If you can't find the next region, the world map will tell you what direction to look in. At that point, the recommended region order helps a lot without spoiling anything but region names.

We have been lucky to work with Adult Swim Games since very early in the project, and their contribution can't be overstated.How to Enjoy Rain World A spoiler-free guide to the spoilers TL DR: play as long as you can without help, until you get frustrated. Legend has it that below the many layers of filtering, the neon lizards' hiss is actually a Lydia Primate voice sample. Lydia is the other half of aforementioned Chiptune duo Bright Primate - she has written several Rain World songs and contributed to countless. Lydia Esrig - Music and Audio, Voice Acting, Testing

In the little freetime she still has she's usually tweeting cat pictures. He can usually be found making music with hacked Gameboys and such.Īllegra "Del" Northern - Artwork/Illustrations, Testingĭel is a freelance illustrator whom we have gradually absorbed into the Rain World team until she's become an integral part of it.

James Primate - Music, Level Design, Sound, Business JunkĬomposer for numerous game soundtracks including Junk Jack X and Gnomoria, James is also one half of Chiptune duo Bright Primate. He especially enjoys game-making, believing it to be one of the most diverse creative mediums out there. Joar is a Swedish illustrator and graphic designer who is obsessively interested in every art form there is. Joar Jakobsson - Concept, Programming, Art, Design
